SPACECRAFT "N" - "Z" & Unique Craft


COST: Average value of the craft on the current market.  Prices for PCs can vary radically.
                The availability will increase the cost significantly.  Up to x10 for Very Rare
AVAILABILITY: How often these ships can be spotted in Spaceports
                                Common--You see them everywhere.  You know someone who owns one.
                                Uncommon--You know friend who knows someone who has seen one.
                                Rare--No one you know has seen one.  You have seen a picture though.
                                                Finding one is a photo moment.
                                Very Rare--Legends...stories people pass down saying they knew a great Uncle who once
                                                saw  this ship.  When one appears, million flock to see it.
                                Ultra Rare--No one alive has seen it.  Are they even sure it exists.  Rumors mostly.
                                                A missing link in Spacecraft
CLASSIFICATION: Where the ship lies in comparison to other ships.
DESCRIPTION: What the ship is.
MANUFACTURER: Self-Explanatory
MASS:  Mass for towing and storage purposes
CREW:    MINIMUM:  Required to Pilot.
                PASSENGERS:  Maximum additional passengers / labor / troops.
                FREEZE TUBES:  How many freeze tubes.
VELOCITY: Speed in G rating AND in parsecs / hour
RANGE: Range in parsecs
CARGO CAPACITY:  In cubic yards and tones.
DEFENSE RATING:  Gurps DR rating for damage purposes.
HARDPOINTS: How many hardpoints available on the craft.
ARMAMENT: Standard Armament,
FIREPOWER: Firepower available from all unlimited weaponry.  Missiles need to be added separately.  Multiple numbers indicate multiple attacks the ship can make.
COMPONENTS: Additional components including Landing Gear and Streamlining.
PAYLOAD BAY:  Spacecraft it carries
 NOTE:  All Ships have a 2G stress Rating.


    Narcissus Short Range Cruiser:
    A Common patrol craft used and built by everyone
COST: 6 450 000
AVAILABILITY:  Common
CLASSIFICATION:  Freighter / Cruiser
DESCRIPTION:  Short Range Patrol Craft
MANUFACTURER:  TMA
MASS:  250 000
CREW:    MINIMUM:  8
                PASSENGERS: 10
                FREEZE TUBES: 18
VELOCITY:  1.4
RANGE:  500
CARGO CAPACITY:  150 000
DEFENSE RATING:  2
HARDPOINTS:  3
ARMAMENT:  Various

    Nova:
    An armored freighter which everyone uses but no one builds.
COST:  91 112 316
AVAILABILITY:  Uncommon
CLASSIFICATION:  Freighter / Battleship
DESCRIPTION:  Long-Range Armored Freighter
MANUFACTURER:  Unknown
MASS:  3 259 710
CREW:    MINIMUM:  7
                PASSENGERS:  150
                FREEZE TUBES:  157
VELOCITY:  1.1
RANGE:  5000
CARGO CAPACITY:  3 000 000
DEFENSE RATING:  Every 100 m--1, Total--5
HARDPOINTS:   16
ARMAMENT:  10 Heavy Missile Launchers, 2 Assault Laser, 4 Railcannons
FIREPOWERS:  120, 120, 250, 250
COMPONENTS:  Grav Pods

    Orion:
    The only surviving craft from the Orion group, these fast craft have often been adapted to Space racing. Some of the best known ships in this industry are Orions.
COST:  $768 768
AVAILABILITY:  Rare
CLASSIFICATION:  Miscellaneous (Small)
DESCRIPTION:  Private Cruiser
MANUFACTURER:  Unknown
MASS:  242
CREW:    MINIMUM:  2
                PASSENGERS:  6
                FREEZE TUBES:  8
VELOCITY:  3
RANGE:  150
CARGO CAPACITY:  2
DEFENSE RATING:  1
HARDPOINTS:  0
COMPONENTS:  Class 2 Streamlining

    Partisan:
    RFE’s Long range scoutship which is equipped with a whopping 53 light particle accelerator.
COST:  $8 141 168
AVAILABILITY:  Uncommon
CLASSIFICATION:  Scout / Fighter
DESCRIPTION:  Long-Range Armed Scoutship
MANUFACTURER:  R. Frost Engineer
MASS:  18 836
CREW:    MINIMUM:  20
                PASSENGERS:  0
                FREEZE TUBES:  2
VELOCITY:  2.4
RANGE:  3000
CARGO CAPACITY:  0
DEFENSE RATING:  1
HARDPOINTS:  27
ARMAMENT:  53 Light Particle Accelerator
FIREPOWERS:  350, 350

    Penatrator:

Avery’s popular, mid-sized assault ve-hicle.  One of the most efficient and deadly craft ever made.
COST:  $14 767 424
AVAILABILITY:  Rare
CLASSIFICATION:  Assault  / Carrier
DESCRIPTION:  Military Assault Vehicle
MANUFACTURER:  Avery Astronautics
MASS:  10 494
CREW:    MINIMUM:  6
                PASSENGERS:  200
                FREEZE TUBES:  206
VELOCITY:  1
RANGE:  1000
CARGO CAPACITY:  5000
DEFENSE RATING:  3
HARDPOINTS:  7
ARMAMENT:  2 Heavy Laser, 4 Heavy Rocket Launchers, 1 Heavy Particle Accelerator
FIREPOWERS:  80, 150
COMPONENTS:  Landing gear, Class 1 Streamlining

    Piranha:
    One man, mass produced, assault fighters during the war, these craft are commonly recovered to be shipped back to the Authority or the Bloc.  Unlike others, Pi-ranha are re-equipped to be sold to the public.
COST:  $364  180
AVAILABILITY:  Common
CLASSIFICATION:  Fighter
DESCRIPTION:  Trans-Atmospheric Interceptor
MANUFACTURER:  TMA
MASS:  313
CREW:    MINIMUM:  1
                PASSENGERS: 1
                FREEZE TUBES: 0
VELOCITY:  2.4
RANGE:  50
CARGO CAPACITY:  3
DEFENSE RATING:  3
HARDPOINTS: 1
ARMAMENT:  Onr Heavy Laser
FIREPOWERS:  250
COMPONENTS:  Class 2 Streamlined

    Romo:
    The Romo craft was an ingenious design meant to replace the lumbering Conestoga and Whale.  Sim-ply enough, it is composed of three modules:  A Command module, an Engine module, and a Communication module.  In between these were as many cargo modules as needed.  One Romo had over a hundred, stretching it over four kilometers.  But these were only used to ship minor amounts of cargo.  Even today, their benefits aren't utilized.
COST:  $7 181 614
AVAILABILITY:  Uncommon
CLASSIFICATION:  Freighter
DESCRIPTION:  Long-Range, Mega-Freighter, Multi-module.
MANUFACTURER:  Aerospace Hulls
MASS:  40904 + 40 000 per module
CREW:    MINIMUM:  7
                PASSENGERS:  4
                FREEZE TUBES:  11
VELOCITY:  1
RANGE:  9 000
CARGO CAPACITY:  40 000 per module
DEFENSE RATING:  2
HARDPOINTS:  0

    Sentinel Major:
    Automated defense rockets with scattered weapons.  Recalled after the war, reports indicated some were not recovered.  Be careful, some might still have power.
COST: $1 583 294
AVAILABILITY:  Rare
CLASSIFICATION:  Defense
DESCRIPTION:  Short Range Automated Defense Ship
MANUFACTURER:  ConAer
MASS:  2430
CREW:  0
VELOCITY:  0.5
RANGE:  0 (Planetary)
CARGO CAPACITY:  500
DEFENSE RATING:  4
HARDPOINTS:  8
ARMAMENT:  12 Heavy Missile Launchers, 8 Heavy Particle Accelerators
FIREPOWERS:  300, 300, 300, 300
COMPONENTS:  Grav Pod

    Shark:
    Sharks were TMA's proudest fighter achievement. Fast and maneuverable (and 150 years old) these craft can still outfight most craft today.  Unfortunately, the plans were lost and no more can be built.  Several are still around, though none in active service.  Several attempts have been made to strip a unit down to find how to build more, but the construction is too difficult.  There are reports than a hun-dred may be unaccounted for.
COST:  $1 257 731
AVAILABILITY:  Rare
CLASSIFICATION:  Fighter
DESCRIPTION:  Mid-Range Interceptor, High Maneuverable
MANUFACTURER:  TMA
MASS:  1086
CREW:    MINIMUM:  3
                PASSENGERS:  2
                FREEZE TUBES:  5
VELOCITY:  3.2
RANGE:  100
CARGO CAPACITY:  1
DEFENSE RATING:  5
HARDPOINTS:  3
ARMAMENT:  2 Laser, 1 Railcannon
FIREPOWERS:  150
COMPONENTS:  Class 2 Streamlining
 
 
 

   Skyblade:
    The newest spaceliner from TGS.  After ten years of planning and design work, the prototype now car-ries hundreds in the lap of luxury.  This is by far the most beautiful ship constructed by man.  More are being planned.
COST:  $16 310 160
AVAILABILITY:  Rare
CLASSIFICATION:  Spaceliner
DESCRIPTION:  Spaceliner
MANUFACTURER:  Trans-Galactic Spacelines
MASS:  210 606
CREW:    MINIMUM:  73
                PASSENGERS:  400
                FREEZE TUBES: 550
VELOCITY:  5.5
RANGE:  3000
CARGO CAPACITY:  300
DEFENSE RATING:  2
HARDPOINTS: 0
COMPONENTS:  Class 2 Streamlining, Grav Pod
PAYLOAD BAY:  4 shuttle craft

   Skymaster:
    Private Cruiser. The private yachts of the space age.
COST:  999 748
AVAILABILITY:  Uncommon
CLASSIFICATION:  Miscellaneous (Small)
DESCRIPTION:  Private Cruiser
MANUFACTURER:  Badger Engineering
MASS:  354
CREW:    MINIMUM:  2
                PASSENGERS:     10
                FREEZE TUBES:  12
VELOCITY:  2.8
RANGE:  200
CARGO CAPACITY:  5
DEFENSE RATING:  2
HARDPOINTS:  0

    Smilgasig:
    The only battlecruiser still constructed by Fastcore and the only one with dropship capabilities.

COST:  $100 929 854
AVAILABILITY:  Rare
CLASSIFICATION:  Battleship / Carrier
DESCRIPTION:  Long Range Battle Platform and Dropship
MANUFACTURER:  Fastcore
MASS:  257 847
CREW:    MINIMUM:  30
                PASSENGERS:  7000
                FREEZE TUBES:  1230
VELOCITY:  0.9
RANGE:  5000
CARGO CAPACITY:  20 000
DEFENSE RATING:  3
HARDPOINTS:  100
ARMAMENT:  100 Various Lasers, 44 Heavy Rocket launchers
FIREPOWERS:
COMPONENTS:  Grav Drive, Class 1 Streamlining
PAYLOAD BAY:  50 Spacecraft

   Stock Freighter:
    Stock Freighters are bulk trans-ports common throughout the territory.  They are cheap to produce and main-tain.  They are used a lot by Merchants.  They are not armed.
COST: $1 256 000
AVAILABILITY:  Common
CLASSIFICATION:  Freighter
DESCRIPTION:  General Purpose Freighter
MANUFACTURER:  Various
MASS:  Between 75 000 and 130 000
CREW:    MINIMUM:  2
                PASSENGERS:  4-8
                FREEZE TUBES:  6-10
VELOCITY:  0.5 - 0.9
RANGE:  3 000
CARGO CAPACITY:  50 000 - 100 000
DEFENSE RATING:  1
HARDPOINTS: 0

   Stingray:
    A Long-range, dual-environment inter-ceptor.  They still can be seen practically everywhere even though not a single one has been constructed in twenty years.
COST:  $731 480
AVAILABILITY:  Uncommon
CLASSIFICATION:  Fighter
DESCRIPTION:  Long-Range Dual Environment Fighter
MANUFACTURER:  Unknown
MASS:  1 515
CREW:    MINIMUM:  2
                PASSENGERS:  2
                FREEZE TUBES:  4
VELOCITY:  2.4
RANGE:  500
CARGO CAPACITY:  10
DEFENSE RATING:  1
HARDPOINTS:  3
ARMAMENT:  Particle Beam with two Heavy Missile Launchers
FIREPOWERS:  150
COMPONENTS:  Landing Gear, Class 2 Streamlining

    Tarantula:
    Land-based, automated spacecraft that destroyed many Authority ships on the Commonwealth's side, these ships are sought after because they have a radioactive weapon of mass destruction that has yet to be reproduced. These were the Sub-Atomic Particle Oscillators (SAPO) able to project an omni-directional field which disrupted the rela-tionships between atomic components.  Everything within 5-600 meters was instantly and entirely dispersed, leaving a collection of boiling gases, and occasionally particle collision would set off a chain of nuclear reactions which not only dev-astated a wider areas but destroyed the Tarantula as well.  These craft would construct screened silos under the ground, wait for an unsuspecting ship to pass above, and then blow off their camouflage covers and erupting from beneath the surface with a shriek of jetstream.  These unmanned ships were re-called, but some were unaccounted for. Many casualties were reported for some time after hostilities were over as a result of the triggering of these forgotten machines.  These were the land mines of the 26th century.
COST:  $1 224 991
AVAILABILITY:  Very Rare
CLASSIFICATION:  Defense
DESCRIPTION:  Limited Range, Automated Defense Craft
MANUFACTURER:  Unknown
MASS:  369
CREW:    MINIMUM:  0
                PASSENGERS:  4
                FREEZE TUBES:  4
VELOCITY:  0.5
RANGE:  0 (Planetary)
CARGO CAPACITY:  5
DEFENSE RATING:  1
HARDPOINTS:  4
ARMAMENT:  Four SAPO Field generators
FIREPOWERS:  500, 500, 500, 500
COMPONENTS:  SAPO field generators

   Thaddeus:
    First manned interstellar craft.  Currently rotting in the Mars War Museum.
COST:  $12 122 970
AVAILABILITY:   Waiting for you at the MWM
CLASSIFICATION:  Exploration
DESCRIPTION:  First Manned Interstellar Flight
MANUFACTURER:  Unknown
MASS:  23 820
CREW:    MINIMUM:  55
                PASSENGERS:  55
                FREEZE TUBES:  105
VELOCITY:  0.3
RANGE:  10
CARGO CAPACITY:  96
DEFENSE RATING:  1
HARDPOINTS:  0

Toad:
    An ugly local defense interceptor constructed for a brief time by Fastcore.
COST:  $1 238 800
AVAILABILITY:  Uncommon
CLASSIFICATION:  Assault / Fighter
DESCRIPTION:  Local Defense Interceptor
MANUFACTURER:  Fastcore
MASS:  1 823
CREW:    MINIMUM:  6
                PASSENGERS:  0
                FREEZE TUBES:  6
VELOCITY:   1
RANGE:  5
CARGO CAPACITY:  2
DEFENSE RATING:  3
HARDPOINTS:  8
ARMAMENT:  3 Medium Missile Launchers, Laser and Particle Accelerators.
FIREPOWERS:  300, 100
COMPONENTS:  Grav Pods, Landing Gear





    Vendetta:
    Plans for this ship were lost and no one is exactly sure who built it but it is assumed it was a Fastcore design.  It vanished 40 years ago in the Kapteyn's star system.  Rumors hold it met the same fate as the Angulan.
COST:  $15 746 333 810
AVAILABILITY:  Ultra Rare
CLASSIFICATION:  Battleship / Carrier
DESCRIPTION:   Fastcore Flagship
MANUFACTURER:  Fastcore
MASS:   5 059 710
CREW:    MINIMUM:  28
                PASSENGERS:  6200
                FREEZE TUBES:  1228
VELOCITY:  1.7
RANGE:  10 000
CARGO CAPACITY:  1 000 000
DEFENSE RATING:  Per 100 meter section - 2, Total - 10
HARDPOINTS:  300
ARMAMENT:  100 Scattered Nuclear Accelerators, 100 Laserlances, 50 Heavy Particle Accelerators,
                            50 Heavy Rocket Launchers
FIREPOWERS:  110 (x100 but only a max of ten per target), 150 (x50 but only ten per target)
COMPONENTS: Grav Drive, Manufacturing facilities
PAYLOAD BAY:  500 Spacecraft

Viper:
    Badger’s answer to the Behemoth which is not longer constructed.

COST:  $218 459 949
AVAILABILITY:   Very Rare
CLASSIFICATION:  Battleship / Freighter
DESCRIPTION:  Long-Range Assault Environmental Freighter
MANUFACTURER:   Badger Engineering
MASS:  959 755
CREW:    MINIMUM:  37
                PASSENGERS:  50
                FREEZE TUBES:  37
VELOCITY:  1.2
RANGE:  2000
CARGO CAPACITY:  50 000
DEFENSE RATING:  2
HARDPOINTS:  12
ARMAMENT:  1 Heavy Missile Launcher, 1 Mass Driver, 10 Scattered lasers
FIREPOWERS:  400, 150 (x10)
COMPONENTS:  Grav Pods, Class 1 Streamlining, Landing gear.

   Warhawk / Cranefly:
    These are identical and very well designed ships from the TMA.  They are delta-winged spacecraft capable of traversing every atmosphere possible and can even traverse heavy pressure environments.  The Warhawk is the military and the Cranefly is the civilian vari-ant.
COST:  $1 773 071 / $850 000
AVAILABILITY:  Uncommon / Common
CLASSIFICATION:  Defense / Private Cruiser
DESCRIPTION:  General Support Ship
MANUFACTURER:  Fastcore
MASS:  1 769
CREW:    MINIMUM:  4
                PASSENGERS:  2
                FREEZE TUBES:  6
VELOCITY:  2.2
RANGE:  100
CARGO CAPACITY:  100
DEFENSE RATING:  3
HARDPOINTS:  6 / 0
ARMAMENT:  Various
COMPONENTS:  Class 2 Streamlining, Landing Gear



   Whale:
    High Capacity freighter.  Don't improve perfection.  These ships haven't changed in 200 hundred years, so have commonly been found on the shipping lanes.  The Whale is also the only ship to have undertaken a major redes-ign.  All models previous to 2558 looked almost completely different.  The Jade freighter was a later, smaller variant of the whale that was duped after three years of mass production
COST:  $31 921 702
AVAILABILITY:  Common
CLASSIFICATION:  Freighter
DESCRIPTION:  Long Range Freighter
MANUFACTURER:  Trans-Galactic Spacelines
MASS:  203 390
CREW:    MINIMUM:  15
                PASSENGERS:  20
                FREEZE TUBES:  15
VELOCITY:  0.8
RANGE:  4 000
CARGO CAPACITY:  200 000
DEFENSE RATING:  1
HARDPOINTS:  0
COMPONENTS:  Grav Pods

    MISSILE BOATS:
    The following ships have the capacity of mass de-struction on a planetary scale.  These four ships were the only dedicated nuclear platforms constructed before during, and after the war.  None are in production today.  These list starts with the least powerful and goes up to the single most power-ful weapon in history

   Buster Manta:
    Not the same as a normal Manta, Busters carry one type of armament, the medium-sized Buster Tactical missiles.  Each have the capacity of a 40 megaton warhead (600).  The 15 missile capacity makes the Buster Manta best for tactical deployment rather than brunt destruction.

    Medusa:
    Before being configured for cargo use, these ships carried one large, tactical nuclear weapon, the Me-dusa.  More powerful than a 200 megaton warhead, these war-heads had almost pinpoint accuracy.  Only a few were rushed into use after the war by the Authority when the Cyclops en-tered in battle.  These missiles could fire through the atmos-phere.
COST:  $4 600 000
AVAILABILITY:  Rare
CLASSIFICATION:  Assault
DESCRIPTION:  Missile Carrier
MANUFACTURER:  TMA
MASS:  3 567
CREW:    MINIMUM:  5
                PASSENGERS:  3
                FREEZE TUBES:  8
VELOCITY:  2
RANGE:  1000
CARGO CAPACITY:  100
DEFENSE RATING:  3
HARDPOINTS:  3
ARMAMENT:  Two Heavy Lasers, One Medusa Missile
FIREPOWERS:  40, 40, 1000
COMPONENTS:  Grav Pods

   Cyclops:
    A Commonwealth Missile Carrier.  These ships were dubbed "Sitting Ducks" because most of the ships couldn't get away from the blast sites.  Now antiques, rumors say only a handful are left.  The single missile, the "Vulcan Hammer" was the most powerful nuclear weapon dropped used.  Oberon was an early victim.  One Hammer is powerful enough to wipe out all of California.
COST:  $1 424 309
AVAILABILITY:  Very Rare
CLASSIFICATION:  Assault
DESCRIPTION:  Long Range Missile Carrier
MANUFACTURER:  Unknown
MASS:  1 987
CREW:    MINIMUM:  4
                PASSENGERS:  2
                FREEZE TUBES:  4
VELOCITY:  2.5
RANGE:  500
CARGO CAPACITY:  50
DEFENSE RATING:  1
HARDPOINTS:  1
ARMAMENT:  Vulcan Hammer Missile
FIREPOWERS:  1500

    Moray Eel:
    The Eel was the only attempt to make an Interstellar Ballistic Missile.  It didn't work.  The Bloc launched many in the final breath of freedom, but none reached their targets.  The guidance system was later found out to be highly fragile is susceptible radiation.  The warhead on this unmanned craft was powerful enough to level Olympus Mons, or perhaps vaporize Haley's comet, or perhaps crack Phobos in two, or even perhaps drive half of Asia into the Pacific.
COST:  $1 435 380
AVAILABILITY:  Ultra Rare
CLASSIFICATION:  Assault
DESCRIPTION:  Drone Missile
MANUFACTURER:  Fastcore
MASS:  1 450
CREW:    MINIMUM:  0
                PASSENGERS:  2
                FREEZE TUBES:  0
VELOCITY:  2.9
RANGE:  1 000
CARGO CAPACITY:  5
DEFENSE RATING:  2
HARDPOINTS:  1
ARMAMENT:  Thermonuclear Warhead
FIREPOWERS:  2000

    SPECIFIC SHIPS
    “Amariah” Missionary Vessel:
    A ship that travels in peace to pass the word of the lord to the stars.

    Bismarck (Pirate Frigate):
    A single Pirate ship not allied to a single group.  They have never had any motivation nor has anyone met a single member of the crew.  It just steals what it wants to maintain itself.  It is an original constructed design that seems to have run off a regular assembly line but no one knows by whom or when…and no one has single a another any-where.

    The "Convoy":
    This is a Colonial (Gagarin) and two Conestogas (Exeter and Patriot) that were sent to Corona Bore-alis 130 years ago.  Contact was lost, and the entire group vanished.  A survey team went to Corona fifty years later, but found no evidence of their arrival.  Six years ago, a marker beacon from the Colonial was discovered 200 parsecs from Corona, orbiting Kapteyn's Star.  Hundreds of Mules and Trawler Nets scrutinized the area for months but found nothing.  Their fate remains a mystery.

    “Cyrus” Missionary Knight:
    Similar to the Amariah, but of a different faith.  They are more on a crusade to free the Perimeter of the ravages of Satan.

    Death's Head:
    A squadron of Manta's crewed by pirates.  It is unclear how many are around but rumors hold about seven.  Their trademark craft is at least 100 years old and has yet to be duplicated since the Syndicate that built them is gone and the plans were lost.  The ship is far superior, even compared to today's standards.  These ships are seen nowhere else.

    Glutton:
    This Gourmet is notorious for strip-mining near Antares.  It has never been caught through 35 stripped com-ets, asteroids, and small worlds and as a result, has become public enemy no. 1.  The importance of their capture is higher than the Death's Head.

    “Mariposa” Network Ship:
    A custom designed vessel by ITNS that can move from place to place for large stories.  It contains the most powerful portable transmission base around.  It has the capacity to short out the comm systems of vessels within half a parsec.

   Nemo:
    The name of the must lucrative and famous Rigger in history.  His ship, the "Calypso" was responsible for to-days most valued artifacts from Earth's past.  When on a lead to Beta Lyrae, following the path of the "Warthog" (a rare bulbous freighter), his ship vanished.  Rumors still hold that he found the enigmatic carrier before he vanished.  That was 15 years ago.

   Nomad Industrial Complex (NIC):
    A monstrous 75 km. long multi-purpose manufacturing facility built by the Authority and moved to an outer system, but contact was lost and it was never heard from again.  Nomad Industries constructed this legacy before it folded.  It was designed to be a single stop colony maker.  The NIC enters orbit...within a month, you have yourself a perfectly self-sufficient armored Strongpoint.

COST:  $20 035 867 896
AVAILABILITY:  Ultra Rare
CLASSIFICATION:  Miscellaneous (Big) / Freighter
DESCRIPTION:  Manufacturing Complex
MANUFACTURER:   Nomad Industries
MASS:   22 341 017
CREW:    MINIMUM:  5000
                PASSENGERS:  50 000
                FREEZE TUBES:  5000
VELOCITY:  0.1
RANGE:  Unlimited
CARGO CAPACITY:  20 000 000
DEFENSE RATING: Every 100 meter section - 1,
                                    Total - 10
HARDPOINTS:  0
COMPONENTS:  Grav Drive, Manufacturing Complex
PAYLOAD BAY:  Up to 3 000 craft.