TMA (Terran Manufacturing Authority...A
The TMA was formed when the
reigning government (to later become the Authority) needed create a multi-national
it had direct control over. So it acquired manufacturing facilities
and merged it with their military to form a multi-role military groups
that flies the ships it makes. Since Corps were allowed to create
and maintain military fleet for their own protection, it was advisable
that the TMA be formed. They are re-sponsible for such mass produced
models as the minnow and the Piranha, two designs seen everywhere.
Their proudest design in the TMA history was the landmark design, now feared
in the Territory, the Shark. Another great design, however was lost
through time, the rare Manta. A major loss occurred when the Angulan
vanished. The corp took a major windfall when the Bloc formed its
own government group from TMA separatists. The TMA lost many valuable
designers. Most do not trust either of the governmental controlled
Fastcore (Primary Defense Contractor):
Fastcore was formed at the
same time as the Bloc, and quickly tried to make itself unique from its
Authority predecessor, the TMA. They control the Bloc military force
life the TMA controls the Authority's force. The early
entry in the multi-nationals forced them to throw out designs quickly.
They rushed to get such ugly designs as the Toad and Fury on the market.
Those two designs almost vanished as quickly. Their first success
was the Warhawk, which tried, and somewhat succeeded, to offer a configurable
weapons system like the TMAs Manta. The design was so successful,
that when the war ended, Fastcore kept the plans, and constructed the civilian
variant, Cranefly in the hundreds. The only known lost design that
Fastcore claims to have created is the Stingray transatmospheric fighter.
Many think it is ego that fastcore claims to have constructed such a popular
design. The one ship that fastcore is most proud of is the one most
people wish was still around. As it were, when the MOBAS were recalled,
many order were put out to purchase the Grav Drives installed in them.
A controversy was raised when Fastcore said that no Grav Drive were left
over from the war. Although not as successful, the MOB-Civ project
did supply many people wit homes and portable residences, making a new
business from an antique design. Many say that the grav drive were
installed in the successor model of the previous Smilgasig craft, the largest
spacecraft Fastcore makes. The biggest flop in Fastcore's history
was Moray Eel. Many condemn Fastcore from making such a monstrous
nuclear missile. Its defective guidance systems prevented any from
reaching their targets. Fastcore would really like to erase that
little mistake from the history books. As it where, they have found
new life with their Goblin design for the Mule Project. Unfortunately,
the sales for the high speed tug are low because of the low pull value
of the ship. A newer model is expedited within the next ten years.
CULTS, ORGANIZATIONS AND GANGS
The Federal Foreign Intelligence
The FFIB or "Plexus", as they
prefer not be known, remains as the only true relic of the war--an intelligence
organization formed for the soul purpose for gaining a technological and
information edge on the enemy. As per the cease-fire, The Bloc disbanded
its intelligence group and only Plexus remained. Their structure
re-sembles that of the CIA back in the 20th century. Like Fedrict,
the FFIB's jurisdiction stretches anywhere, with some notable additions.
Plexus can enter any governmental building and access any of its documents
without a reason. They can enter any licensed craft without a warrant
which included Military craft, commercial craft, mining ships, transports
and Mules. Civilian transports are the only exception. It is
not entirely certain of the purpose of the FFIB at present but it is assumed
they are respon-sible for ALL wreckage's of technologies new or forgotten.
Unlike Fedrict, however, Plexus is not allowed to operate, storehouse,
or carry military ships. No vessels can have the Plexus symbol.
Yes, this means someone with the FFIB badge cannot be refused entrance
into the Van. He can conduct an inspection and scan its logs.
After the incident, you may file a complaint.
The Hand is a terrorist /
separatist group that wishes to reform the Commonwealth and become a Sovereign
nation. They will use any and all methods and equipment at their
disposal to accomplish that. This includes assassinations, smuggling,
gun running, hijacking, etc.
Interstellar Terran News Service
The international service
for supplying news around. There are several smaller stations but
ITNS rules over all. They are an independent service and answer to
Unscrupulous Riggers that
attack other Mules. Contracted Mules: Freelanced mules hooked to
a firm or a Corporation. The Mule becomes property at first signing
and the crew must find wrecks or have their ship confiscated.
The Memory Blurs:
A strange name for a strange
group. The "Blurs" are hackers and information thieves who steal
and transport and deal in information. There are rumors that they
storehouse information from before the war and even contain plans on ships
that can no longer be constructed. The "Blurs'" primary motive is
to keep the past hidden. This wasn't their mo-tive all along.
They used to be information smugglers. But something happened a few
years ago that vaulted them into obscu-rity. There is, apparently,
terabytes of information that they have acquired which they refer only
as "Shrouded Merchandise." No one has seen this information outside
their organization. All other "Merchandise" is open for transport
and sale. However, for obvious reasons, the FFIB has declared the
Blurs criminal, because the information they keep hidden is a threat to
national security...strange since no one knows what it is. As a result,
the Blurs are hidden and can only be hired when someone finds them.
It is rumored that the Corporates use them to secretly transport information
to each other. The FFIB has yet to prove this.
These no longer tolerated
Strip-miners have no place this society...at least, not anymore.
They were useful once, when supplies were in dire need. They still
are now, but they are scarce. The only Gourmets left that aren't
wrecks are in control of this people. Sometimes the people on these
ships were ex-riggers. It is a risky business since Strip-Mining
is a capital crime, but there is so much black-market business floating,
it is not hard to find a buyer. These crews usually shoot trespassers or
onlookers on site. They are known to be unscrupulous.
A secret society of Nomads
that roam the outer reaches of the Territory and places the Burners don't
even tread on. Their ships are all personally-made from every single
part they can get their hands on. No two look alike. Don't
be fooled when you see a wreck floating in deep space. It might just
be a Scavenger waiting to blast you. one ship might have parts from
fifty. Not very pretty, but they are effective. The largest
recorded Scavenger craft is just under a kilometer equipped with engines
three times bigger than needed and weapons pointing in every possible direction.
It's cockpit is the 75 meter long neck and head of a Queen spaceliner.
Lookers have nicknamed this oddball the "Adipose." Scientists still
find it doubtful these craft can actually hold together in sustained flight.
By all right, the Adipose should have shaken to pieces by now. The
Scavengers do seem to know what they are doing.
A trading league but design,
the Scudder League is what can only be described as the Black Market.
All contraband weapons are usually acquired from them. Fedrict has
been constantly trying to shut down their outposts. How-ever, several
"permanent" installations still exist on Stasco, Breakers Yard and Mars.
No civilian or corporate has ever turned them in. That would bring
the onslaught of millions of Traders' revenge. Scavengers and
Pirates purchase the bulk of their military arsenal from the Scudders and
they are presently the only source of military spacecraft. If you
see a civilian operating a Hornet, it is a good bet they got it from the
A pirate group that, although
larger than the Death's Head, are not as infamous. However, when
given the choice, pray for the Death's Head. The Skips are notoriously
brutal. Their sheer numbers have sometimes been associated with a
swarm of bees. The steal every usable piece of machinery but no one
is entirely sure what they do with them. The parts are not sold on
the black market. Intact vessels are added to the fleet. Their
numbers are unknown but are estimated to be over 150. Because of
the relative low technology of their ships and the fact that their attacks
are confined to the Periphery, they are only third of the Fedrict's Most
Victor Vandermeer and the Hive:
The ruthless crime boss of
the massive Jacker group "Hive" is only out for domina-tion. Victor
is evil in a old fashioned way. The hive is the only known Interstellar
The natives of Finnegan's
Folly. They don't talk openly to strangers and don't answer questions
unless asked. They are generally very passive and humane. They
travel across the planet in large custom made vehicles in caravans.
Federal Patrol District Authority
A interstellar law enforcement
organization that has authority over the entire territory. Unfortunately,
they are scorned and mocked and many groups still refuse to acknowledge
them. They fight for respect as often as they fight criminals.
They used licensed craft from the RFP and TMA and Fastcore.
Rail Force Patrol (R.F.P.):
No one is sure where the term
“Rail” originated, but is the term given the Authority Police agency reputed
to be very ruthless to law-breakers. They are not often let into
Fastcore, which uses Fedrict. They make their own ships and govern
themselves. They answer to no one.
A large army formed from small
divisions from all over the territory. A replacement for the United
Nations Peace Keeping Force, but they don't always keep the peace.
This is the slang term widely
used to represent the Federal Foreign Intelligence Bureau. No one
knows where the term originated.
MOST WANTED LIST
1. The Death's Head
2. The Skips
3. Victor Vandermeer / The
4. The Memory Blurs
5. The Hand
6. Lazarus Shoa
(The name given to one of the only serial killer's still loose...12 dead
7. The Scudder League
8. The Crew of the "Adipose."
9. Jeffery McCleary (Commonwealth
Head of State...War criminal)
10. The Bismarck Pirate Frigate